top of page

Iron Man - Model 13 (Modular Armor)

 

Powers and Abilities:

 

When wearing Helmet:

- Night Vision (In dark areas or Suit Ability 8 Key)

- HUD Display

 

When Wearing Chestplate:

- Strength 10 

- Minor Fire Resistance (Protects from fires but not lava)

- Refueling Systems (Hold Suit Ability 2 Key)

- Gliding (Hold Suit Ability 2 Key)

- Split Fuel and Repulsor Systems

- More Effecient Unibeam System (Slightly slower than Mark 18/24)

- Vibranium Powered Repulsor - Tier 1 (Hold Suit Ability 1 Key; Can also hold Powered Attack Key for more output)

- Vibranium Powered Unibeam - Tier 1 (Hold Suit Ability 10  Key; Can also hold Powered Attack Key for more output)

- Shoulder-Mounted Guns (Hold Weapons Equip Key; shoots 6 bullets a round)

- Rockets (Suit Ability 4 Key; built-in)

- Gravitational Magnet (Weapons Equip Key)

- Laser (Suit Ability 7 Key)

 

When Wearing Leggings:

- Speed 5 (When sprinting)

 

When Wearing Boots:

- Acrobatics 2

- Advanced Flight Systems

- Hovering (Hold Suit Ability 6 Key)

- Energy Output Transfer (Can boost if Suit Ability 8 is held)

 

When Wearing Full Suit:

- Anti-Cloak (Hold Suit Ability 9 Key)

- Magnetic Tractor Beam (Hold Suit Ability 3 Key)

- J.A.R.V.I.S. OS Installed

- No Fall Damage

 

Defense: High

 

Weaknesses:

- Water

- Can not reach above 950 altitude or system malfunctions

 

Tier: 4

 

FACT: What makes the Modular Armor so special is it is the only suit in the entire game where each individual armor piece gives a different ability.

bottom of page